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Indiana jones role playing game
Indiana jones role playing game












indiana jones role playing game

The reversed number rolled for the prowess check, looked up on the provided "Action Results Table" determines where the blow landed, if not otherwise decided by the referee. There are three levels of damage: light, medium, and serious. Whether one is able to land a blow depends on a check against their prowess attribute, and the amount of damage done is determined by a "Modified Check Table" provided in the game rules. Players with the highest movement attribute have the chance to act first with a check against that attribute. CombatĬombat is done in turns, each of which equals five seconds of in-game time. The character generation rules for the TSR game was introduced in the accessory pack IJAC1, Judge's Survival Guide, a year after the game was introduced. If one rolls lower than their modified attribute score, the action is successful. Modifiers to the roll or attribute may be applied by the referee, based on game circumstances.

indiana jones role playing game

When a particular feat is attempted, a check is made against the character's appropriate attribute by rolling a d100. The players choose one of seven pre-made characters based on those from the movies: Indiana Jones, Marion Ravenwood, Short Round, Willie Scott, Sallah (the digger), Jock Lindsay (the pilot), or Wu Han (an old friend of Indy's).Įach character has seven attributes to decide basic factors in the game: Strength (physical strength), Movement (action speed), Prowess (manual dexterity, coordination), Backbone (courage, determination), Instinct (perception, intuition), and Appeal (personality, physical attractiveness). Provided maps, tables, and cut-out game pieces represent the setting and characters, and are used to determine character positioning, range, line of sight, and movement. Each adventure pack specifies which of pre-made characters are available to be played, and provide a character dossier which displays their attributes, abilities, and a health chart.

indiana jones role playing game

Systemĭesigned for 2 to 8 players, the game is run and scenes are laid out by a game master, called a referee. Some adventure packs establish a particular timeline, while others are left to the player's discretion. Players can choose to set aspects of the game at any point in the mid-to-late 1930s. The setting of the game is historical, 1930's pulp era. Beginning in 2000, the trophy became known as the " Diana Jones Award for Excellence in Gaming".Ī set of pewter miniatures were also marketed in 1984 for use with the game, which the player could choose to use instead of the cardboard cutouts that were provided with each book.

indiana jones role playing game

Employees at the UK office of TSR Hobbies mounted a portion of the burnt remains of the last copy in a small pyramid trophy made of Perspex. All unsold copies of the game were destroyed at that time. Publication stopped when the licensing rights to the Indiana Jones property expired.














Indiana jones role playing game